Published on October 24th, 2012 | by Joseph Caballero2
Fractured Soul Review
Developer(s) By: Endgame Studios
Publisher(s) By: Endgame Studios
Rated: “E10″ for Everyone 10+
Release Date: September 13, 2012
Platform(s): 3DS (e-Shop)
For almost 8 years, Fractured Soul has been and gone through development hell. Previously slated to release retail, it was nonetheless cancelled, resurrected, but demoted from retail to the e-shop where it was now self-published by Endgame Studios. The game received high appraisal of criticism from gamers who took the game as something entirely different and an obvious candidate for the dual screen handheld, the 3DS. In the end though, Endgame Studios succeeded in bringing a fun, “on the go”, arcade game with elements from games since our past generations. Fractured Soul will bring nostalgia on the handheld device taking you back to the days of a child, playing a video game because it’s fun and not because it’s hyped or glamorous in visuals.
Fractured Soul brings homage to old-school platforming by taking on the same simple mechanics of a side scrolling game. Extraordinarily, this side scroller has gamers play across both screens, at the same time! The premise of the game, which isn’t really told well or at times at all in the game, is that you play as a spaceman stranded in space and who has no recollection of who he or she is. All that you can remember is how to use your ability to shift between two parallel dimensions. With that, you must escape the base in both dimensions from the danger that resides in well, both dimensions. The overall premise of the game is fun and obviously different. It offers something for those who enjoy the old school-side scrolling games while also giving a fresh new twist by utilizing both screens on the 3DS. With over 5 different zones and up to 30 levels, Fractured Soul offers a lot in variety when it comes to level designs.
The game does suffer some faults in its mechanics nonetheless. The lack of checkpoints really makes Fractured Soul feel repetitive after you’ve fallen to your death many times. Some levels in particular make you restart all the way in the beginning, which can get a bit frustrating. Another disappointment is the lack of enemies. They all look the same, they all take the same damage, and aside from boss battles, they all mostly make you feel bored. I would have liked to see more varieties in enemies as I progressed through the game. The one weapon option isn’t crucially bad, but I would have liked to see additional weapons in your arsenal.
Fractured Soul is a good game; it’s fun and entertaining for those of you who need something on the go. There’s no real intended story and each level varies in design to give you different courses with the same objective. You must complete a level to move on to the next. It’s a simple arcade game made specifically for the 3DS, but is it worth the $11.99, which may be a bit on the step side for those of you. Obviously, yes! Fractured Soul has its flaws, but it’s still something to check out if you haven’t already. The game itself brings joy in a small but big, in content, game.
Summary: Offers a fresh premise, diverse level designs and leaderboards for competitions. Lacks in visuals and story. Basic arcade game.